Using the three words that I have selected, (Fabric, Height, Robotics) I have come up with a possible game idea for this project. The basic outline of the game is a satirical platformer app based around clothing sweatshops and child labour.
The game will be set in a clothing sweatshop/factory as you play as a malnourished underpaid child worker trying to escape the environment and your money crazed oppressive western boss.
As you try to get from one checkpoint to another there will be many obstacles and challenges the character will have to face and overcome such as faulty mechanical robotics, climbing over high machinery and getting out of an area quickly before you and everything else in the factory gets washed away in a monsoon. All while staying away from the corporation bosses chasing you through the factory.
However, there are many power ups and abilities the character can use to help escape the horrible corporations clutches. These can be anything from using Velcro pads to scale a particularly high wall you are unable to jump over, or using a large piece of fabric to parachute down from a death defying height.
Along the way there will be other side tasks that the player is able to complete as you try to escape, such as freeing other child worker friends trapped in the sweatshop and collecting bags of rice that help increase the characters energy levels making them faster and more agile.