Hi WillTo simulate your game you need to take 'graphic card / hardware renders' not mental ray. Follow the 'Shader FX' tutorials for how to construct shaders, live glow, and how to use Viewport 2.0
Please read the post below...http://ucarochester-cgartsandanimation.blogspot.co.uk/2015/04/fao-year-2-adaptation-submission-check.html
"Roll up! Roll up! It's the Tombola Of Dreams!" http://ucarochester-cgartsandanimation.blogspot.co.uk/2015/04/tombola-of-dreams-2015-final-week.html
Hi Will
ReplyDeleteTo simulate your game you need to take 'graphic card / hardware renders' not mental ray. Follow the 'Shader FX' tutorials for how to construct shaders, live glow, and how to use Viewport 2.0
Please read the post below...
ReplyDeletehttp://ucarochester-cgartsandanimation.blogspot.co.uk/2015/04/fao-year-2-adaptation-submission-check.html
"Roll up! Roll up! It's the Tombola Of Dreams!"
ReplyDeletehttp://ucarochester-cgartsandanimation.blogspot.co.uk/2015/04/tombola-of-dreams-2015-final-week.html