Thursday 24 March 2016

Major Project: Espial Pre-Viz with Voiceover

Since my first draft pre-viz I have managed to fix the issue of the glitches when transferring from each section. I have also added in some more personal objects to make the environment seem more lived-in. There are few floating objects that need editing as they haven't been animated in the right place for when the camera passes by. Also the tape effect on the voiceover needs more work to get rid of the clicking sounds. There are now hand-prints and smudges on the glass at 2:05, they don't show in the pre-viz but can be seen in the test render below.









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