Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Sunday, 1 May 2016

ESPIAL - Final Animation Draft

I have now put together all my renders and created a soundscape for my final animation. I think some of the sound effects need to be toned down in some areas as I feel they drown out the voiceover. There is a screenshot below of the soundscape in Audition (listen with headphones to get full effect). Any feedback welcome.                                                                                                                                                                                                                                                                               ESPIAL - Final Animation Draft from Will Huntley on Vimeo.


Tuesday, 15 March 2016

Major Project: Lighting Alterations

Due to catching a virus and an ear infection I haven't been able to get as much completed on my project as I had hoped in the past days but I have been able to make some alterations to the lighting in order to create better atmospheres. 









Saturday, 27 February 2016

Major Project: All Sections Update

I've gone back through each section and added in the miscellaneous objects and also altered some of the textures, modelling and lighting. I still need to get some family photos and also create some varied textures for the computer screens. The emitters I've created also need a bit of work.













Major Project: Updated Tape Player

I have now updated the tape player for my animation as the old one was far too basic and didn't really look like a realistic tape player.



Monday, 22 February 2016

Major Project: Section 3 Updated Textures

I have now added some mad ramblings and scribbles on the walls of the final section of the ship. I've also been editing the lighting in some areas. My next step is to add some emitters for steam coming out of broken pipes and sparks from split wires.




                            





Tuesday, 16 February 2016

Major Project: Miscellaneous Objects

 I've made a few random objects that I can dot around the space station to make the environment feel a bit more lived-in. I need to gather some different photos as well, such as family photos and occasions to show the occupant had been thinking about being back home.


Monday, 15 February 2016

Major Project: Puppet

I have made the weird puppets that have been made by the occupant of the ship to keep him company. I'm not sure about the main torso as it looks like it's a big rock instead of something made out of fabric.
 
 


Wednesday, 10 February 2016

Major Project: Interior Section 3 Modelling & UV Mapping Start

This is my progress so far for the third and final section of the ship. The modelling needs a bit more refining and some of the geometry hasn't been properly UV mapped yet.











Friday, 5 February 2016

Major Project: Interior Section 2 Update

This is just a quick update on my progress for the second section of the station. At the moment I'm still painting a few more remaining textures and have just applied some temporary ones in order to see what areas need refining and what needs more detail. I think the area that needs most work in this section is the shown in the last image of this post. I also need to do a bit more modelling for this section and work on the lighting. 











Monday, 11 January 2016

Minor Project: Interior Section 2 Modeling

I have made a start on modeling the interior of the second section of the space station.